pLS Logo by Todd [Tin Omen] Kadrie
News | PureLS | SDK | Config | Help

 
00.12.04: Dev Update

Been awhile, but I thought I would toss out a development status report, and hopefully this can start to become a more regular item.

First, yes development is continuing and is active. Second, things are looking very cool. But things are still slow. Ender does not have a PC to work on, and I do not have a net connection at home right now. But, on to whats interesting...

What I am currently working on is our new Configuration structure. I have taken it and built from the ground up, creating a dynamic and powerful Configuration system (of course I'm a little biased). It supports multiple configuration files, support for configuration-plugins which have the potential for powerful scripting abilities or just simple math resolution etc. Plus a powerful array of API for module devlopers to access the Config memory buffer. Of course, by default everything is extremely lean with no extra processing being done. All of the goodies are optional, and in the case of the new configuration-plugin extensions don't exist unless they are loaded. My last test of memory usage with a few modules loaded (nothing heavy) was under 2mb according to the NT TaskManager.

Along side of that development, I have been tweaking the core to support the new config system, extending communication capabilities in the Shell structure, and to further clean it up. Ender has taken on extending our Shell API for modules, as well as some other things which I won't mention until I'm sure they'll be done in time. In time for what? *shrug* I don't know. :)

I know some of this has probably raised some more questions, but please wait a bit longer. I'll get around to addressing some more items as soon as I can.

 
News | PureLS | SDK | Config | Help

pLS Logo by Todd [Tin Omen] Kadrie